How to get more channels ae2. Get a network controller going. How to get more channels ae2

 
 Get a network controller goingHow to get more channels ae2 Yup, that's a common assumption people make

Last time I used AE2 I had my main network tunneling through itself, I don't see a problem with that. Storage, 1-32 depending on how much you want to store. Also, get yourself an Interface Terminal. #9. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. You can pre-populate them with an infusion crystal (Master works best, but either will do) and give them a pattern for their tier (i. So with AE2 how does the channel thing work. You could use smart cables instead of the regulars if you wanna see your channel usage. This allows AE2 to accept several different forms of power without introducing an extremely abusable Open Power Conversion. While hovering over an item that has a guide page, hold the W key to open the corresponding guide page. I rarely make more. You can use ender tanks and put the fluid storage bus interfaces all together on a single P2P channel. Every block you are connecting to the ring in the distance is going to take up a channel of your main network. It keeps saying missing channel, but it has a full 32 channels going to that side off the compact machine, am I missing something? Picture of setup. Think of these as data lines. Place assemblers on every exposed interface face. If you can find algorithmX's youtube video, he breaks down quickly and simply how to do this. Without a controller, an ME network can handle only up to 8 channels, with a controller it can handle more (well, 32 per side of the controller, as usual). Applied Energistics 2 - Way to increase number of items in interface's config slots. Also when i set it to disable that doesn't work either. With subnetworks you can automate nearly anything that can be automated. 7. 31, no extra mods except client version of lag goggles to debug my base in-case of lag spikes. There's a new configuration option in the general section (channels) which controls this option, and a new in-game comman for operators to change the mode and the config from inside the game. P2P tunnels are a way of transporting things without making them an actual part of your network. e. hey all, i have 2 questions about AE2 and its channeling and p2p. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. Channels. You get 32 channels per quantum bridge, if I remember correctly. Chris Becke said: First - use more smart cables. it might be just the distance so it doesnt get the channel from another device. Minecraft Version: 1. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. The command is /ae2 channelmode <mode> to. ; MJ, set using a Cable. Start with this. An easy (ish) way to debug P2P networks is to put a dense cable on a controller and put your p2p tunnel on the dense cable, so that way you can tell how many channels the p2p tunnel is pulling in. 0 for Minecraft 1. This is also how I automate the inscriber in AE2. I don't have issues with channels i just hate using em. nlogozzo opened this issue Oct 8, 2017 · 1 comment. Once you get more cluey about channels you will want to learn about P2P(point to point) tunnels, they let you get the channels you need where you want them without having a rats nest of cables. You can also jump into P2P tunnels if you need to multiply the number of channels you want to send across the quantum bridges. Without autocrafting there is absolutly no need for a controller. We try to simplify complicated matter so that everyone can enjoy the mods being shown. So I have been building my AE2 system inside some compact machines, I hook up my terminal outside of the dimension, and no signal. You can use storage busses. If it is already possible with vanilla and AE2 itself, the suggestion will be considered invalid. Can I increase the amount of channels somehow?More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. Power will flow but not data, so those 8 devices will not use channels on your main network. Device missing channel #3142. Making other mechanics more relevant again. Applied Energistics 2 (AE2) is a mod for Minecraft that adds advanced storage and automation systems to the game. ago. It is possible to transport energy, fluids, vis, redstone signals, light, and even space. • 11 days ago. If I move the devices in closer by as little as a single block, I can get a channel. Looks to me like you may be using more than eight channels. manually mine. I saw in some old videos that you actually are able to increase number of items to keep stock of by right-clicking it (as you would normally do in any invertory). Hilbert controller has 510, so you're looking at almost exactly 30% more faces. . The ME Export Bus will try to export any of the items. MODPACK RELEASE: Autumnful. Without autocrafting there is absolutly no need for a controller. (The more you have of them, the more of a mess it becomes keeping track of what connects to what. If you have smart, covered, or normal ME cables attached to dense cables, the dense cables still can carry the same 32 channels but the other cables can only continue up to 8 of those channels of the 32 in that line. 4 Subordination: Respect My AuthoriTAY . More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. There's 32 channel cables the bigger ones if you are interested. Don't connect filing cabinets to an ME system as it will turn the items to "air" inside the filing cabinet. for ae2 stuff their network tool shows power levels. Storing players in the Spatial Storage System must be done with care, more info below!You can support me and the channel! Read more here: you really get into it and stuff, AE2 is amazing. While leaving channels off let's you focus on whatever you're automating, you miss out on having to. ; Item, set using an Hopper. Okay here we go again, I hope this explains it a little bit better. On default configuration a normal cable holds 8 channels, a dense cable holds 32. . Also cable anchors disable a connection. Contents. #4. If a network is powered, it is powered on both sides of a tunnel. On a more meta note, this has been talked to death on this sub. Just my two cents, but should the larger pattern providers with more rows be an option in future I suggest there be the catch that they only support processing patterns when going beyond 9 slots. Then you'll need a way to take the items out of the inscribers, either a import bus on each, or a different method and put it into a chest with a single import bus to save channels. Since Minecraft 1. *SEE OUR NEW AE2 TUTORIAL SERIES FOR MC V1. Think of them as individual cables within the wires you use. ; EU, set using an ME Chest or ME Power Relay. 1236, and ae2 rv2-beta1Am I the only person who dislikes AE2? I've got logistics pipes doing everything right now and it works pretty great. ago. Reply. The main thing to rember, P2P is single input, multiple output. Fairly sure. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. If you need even more channels, you can craft ME Dense Cable, which can hold 32 channels. E. If you are looking for buckets, you can use a modification of either of these methods. Not quite. AE2 Version: rv4-alpha-11. The 5 sides can carry 160 channels, and since 135 are for. It's effectively Dense Cable at the 1/4th cost of normal cable, but with more expensive endpoints. ME Drives are a device in Applied Energistics 2 which allow users to store up to 10 ME Storage Cells as opposed to a single cell that can be placed in a ME Chest . 1 AE2 Channel Surfing for Newbies (A Reference Guide for the Rest Of Us!) 1. But honestly, i wouldn't reccomend doing it. That's where local dense energy cells come in, especially in remote locations. You specify the region and put in a Spatial Cell (2 16 or 128 and give the IO port a redstone signal. AE2 Tutorials (2023) MC 1. Neither. e. Otherwise, if no channel is left, it stays pink and you see "Device Offline". ctrl + click: crafts one ‘unit’ and places it into your inventory. ago. For example if i built a 2x2 multi block of the controllers. You main building has all the ME storage and a crafting terminal and now you want to connect the factory, where. r/feedthebeast. Note that you can send P2P channels through quantum bridges (but not other P2P tunnels), so if you're careful about P2P'ing everything in the most efficient way possible, you in effect get 32*32 = 1024 channels through a single bridge. Applied Energist. e. Second is to simply fill a tank and use a fluid storage bus to show it to the network. Side note: this is being done in the mining dimension since server restrictions keep me from doing all this in my main stoneblock base. The best way to increase the systems power buffer is with AE2's (Dense) Energy Cells. Angelin01. Of course, it is limited by the number of channels a cable attached to it can carry. The last bit is power. Stick It in the Soil. The ME Controller is a block added by Applied Energistics 2. • 4 yr. Considering the vanilla item system, AE2 is even great at handling non-stacking items as long as their data is consistent (in particular, freshly crafted items). The key to large networks in AE2 is using P2P tunnels hooked up to dense cables on controllers. The P2P network will transfer power, but won't use power it's transfering. Join. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. On Fri, May 1, 2015 at 12:37 PM, thatsIch [email protected] is definitely more powerful than Refined Storage except for fluid handling. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. 1. The key to large networks in AE2 is using P2P tunnels hooked up to dense cables on controllers. Controllers, dense, and smart cables are only useful in the context of showing channel details. Your main network + P2P network both require power. I connected the Red network and the Purple networks together like this: Cable (Red Network) > Storage Bus > Interface > Cable (Purple Network) and if I had one of the import buses on one of the machines import an item, it would be able to access the drive in the Red network and vice versa. I can access all the main storage from the subnet, the main network can access everything inside. This afternoon i'm going to aim to make the most potential one using smart cable only to see what size a good automated crafting AE system can do with only smart cable (#Challenge). See full list on ftb. One for all the export busses and one for all the import busses. The more devices an AE network has, the more power it requires. I have cleared space around the entire assembler tower to make sure there are no other connections interfering with the channel. If you have a factory floor with 30/32 channels allocated, you'll likely be very annoyed when some machine that should thematically placed on that factory floor puts you up to 33/32. com wrote: Maybe we should call it infinite channels — Reply to this email directly or view it on GitHub #1369 (comment). The best way to get your head round it all (I found) is to have a length of dense cable from the ME Controller then 4 other cables as off shoots - each normal cable will take 8 channels from the dense cable, meaning you use all channels available. fandom. The ME Controller is a block added by the Applied Energistics 2 mod. If you put an interface and storage bus facing each other, the storage bus can see everything in the network the interface is connected to. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". ago. Tunnels are 1 input to N outputs. Put a chest on the place the new hopper is pointing to. Build a Filter Sub-Net. This mod adds an insane. I highly suggest anyone concerned with AE2 play it and get an understanding of it before judging it off one part of a spotlight. AE2 can be complex if you want it to be, that's for. Normal cables can carry up to 8 channels, so if you're setting up a small system, that's fine. Today is going. Mar 8, 2015. Cables. Today is the f. place the energy accepter connected to an external power source. Put an ME Interface against that Storage Bus and connect it with the rest of your storage network. Now its working to the maximum potential it has. Another option is Hulu Live , which has a cloud DVR feature and costs $39. But yeah, it might be just a matter of habit. And this is how ae2 work my friend . See them all on the pc. 10, Forge 10. You can't have more than 1 controller on a network, but adjacent controllers. as long as it isn't full of exported materials it will add any added items into. No idea what you're attempting but from the explanation I don't think it's possible. AE2 is definitely more powerful than Refined Storage except for fluid handling. thatsIch AE2 Dev • 9 yr. The 6th Terminal doesnt get powered (or it steals the power from a Terminal further away which then goes offline). Easy solution, create a quantum bridge for each of your "corridors" and attach each to a dense cable coming off your controller, that'll give you 32 channels per corridor to play with. And also yeah you can gate autocrafting later I think this is a symptom of most crappy expert packs gating based on mods instead of based on features. you might be missing one channel there and the nearest things get one first. Now your next recipe should be named item 1 + the next 8 components = named item 2. • 15 days ago. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. You can attach 4 normal in a dense which means 4x8=32 channelsType. P2P connections are not unique. Take four covered cables, combine with redstone and glowstone, and you get a. g. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. In short, RS is a direct Storage and Logistics mod while AE2 is a Networking mod with the primary focus being Storage and Logistics. ago. Take your memory card and SHIFT + RIGHTCLICK on the p2p and a message should pop up saying "new configuration created". (4) some EnderIO item conduits. As already mentioned above, most AE2 devices need a channel to work. (Even if you're playing with channels, you don't need a controller on a network with up to 8 channels). • 2 yr. The Energy Acceptor accepts 16k/tic. I'm glad that's a thing. P2P Tunnel. You could use smart cables instead of the regulars if you wanna see your channel usage. items in storage drawers and connect the controller to the ME network with a storage bus. 0 introduces new options to change the way AE2 channels work in your world. Tunnels are 1 input to N outputs. You would be able to get 63 different recipes in, but only 9 per machine. I'd like to see the setup where you have 1024 channels in use in a situation where you couldn't run another cable. Then it showed 2 channels. There can only be 1 broadcaster per channel network, however you can have as many receivers as you want. To avoid channel bleed, consider painting the adjacent cables coming directly from your Controller. In this mod, you’ll be able to craft an item called “ME Cable”. Amount of extensions is only limited by how many P2P tunnels there are connected to the ME controller multiblock structure. 3 sides total of 24 channels instead of using 4 sides using 4-6 channels. You can get power to the subnet by bringing a quartz fiber off the side of the storage bus and interface and connecting those with fluix cable. This means (mathematically) a total of 512 channels can be run across one dense cable. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. ago. That way you could run 8 dense cables (256 channels) on a single regular ME cable. I want to say this is correct from my experience. Also, you can put p2p tunnels directly on a. Found something new, i used some dense cable's to see if the problem is with the standard glass cable. Making oak planks is 1 oak log, crafted 1 time, results in 4 planks, so that's 6 bytes. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. 7, just about everything you used to know about it is now different, and there's new mechanics that need addressing. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. The first step to getting started in AE2 is to acquire Quartz. The possibilities of. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. That basically broke everything. I decided to go with the subnet design you talked about in your video, although I decided to put a crafting CPU on the subnet and use interfaces, instead of the level emitter/export bus approach. AE2 doesn't have any additional thought - it has artificial restrictions and limitations that actually get in the way of optimizing your network. So you can put 32 dense cables (all worth 32 channels) on a single face of this "transport network" and then use another face to transport all the channels elsewhere. 20, AE2 offers an in-game guide. I added an "output" p2p tunnel and linked them using the memory card. Different devices can be connected to the ME Network, such as an ME Drive, for the storage of items, or an ME. Jun 26, 2016. 1 Prerequisite 2 Materials you will need 3 Getting a charge out of quartz 4 Stamping out Circuits 5 Steve's First ME Network 6 Channel Surfing 7 It's Auto-crafting, Jim, but not. Network Visualisation Tool. AE2 looks better overall and you get more. Devices from AE2 take up channels; so an interface takes a channel, a terminal takes a channel, a drive takes a channel (note that a drive can hold a number of storage cells, and always takes 1 channel). Mousing over a cable shows how many channels are in use. Place one between the controller and P2P and one or two on the other end to split regular. You can configure certain items to be exported from the ME Network into the ME Interface for use with other mods. For a start, a simple 1k Crafting Storage should be enough. AE2 channel and p2p question. Feb 24, 2023 By Petra Dolovski If you want to take Minecraft a couple of notches above and modernize it, Applied Energistics 2 will catch your eye. A Controller can provide up to 32 channels per facing if dense cable is used. The conversion to AE power is very intentionally only 1-way. The only way to transfer power through an ME. AE2 autcrafting is a life saver!! I recently migrated my small controller to my twin 7x7 skeleton controllers (the second controller is for managing the p2p channels) and hooked up 80 more interfaces with 40 molecular assemblers to my pre existing 60 with 30, literal walls of crafters. 1. In-Game Version. As I recall, you can't put P2P (or any other) nodes directly on dense cable. 4k disk = 4k items total. you can feed power into your network via an energy acceptor or using quartz cable (not fluix). Channel Modes. I am obviously doing something wrong and if anyone can. malicious_bloke. While the dense cable can carry 32 channels, the fluix cable and the row of interfaces can only carry 8 channels. I hooked up a controller with 1 p2p tunnel on a face (and a quartz fibre/white cable combo for power) which feeds into a smart cable as a test. ago. Place an interface. Two biggest differences are the way items are stored, and the fact that AE2 has channels (Not too much of a limit, tbh). it might be just the distance so it doesnt get the channel from another device. With an ME Controller (which can be multiple blocks), you can get 32 channels/face (but assume 8, as that's all non-"dense" cable can carry) Use "cable anchors" or different colors of cable to keep adjacent cables from connecting, so you can make full use of your. If you need help with any of that, I would suggest you visit the pack Discord. With the channel mechanics that are currently in place, you can place a controller surrounded by 6 different color dense cables and then place 32 p2p connections on each cable, for a theoretical max of 6144 channels per controller, so why in the world would you ever need to have more than one controller. Use multiple cells/drives. That's where local dense energy cells come in, especially in remote locations. anabsolutesloth • 3 yr. But think about it: each face of a single block on the controller can carry thirty-two channels with a single dense cable. Im not quite sure about how energy cells work, where would the cell go?In your example, there would be 2 channels in use. 1. It is the new and overhauled version of the original Applied Energistics mod. Basically, a single face of a controller can connect to a P2P input bus using a single channel. As all cables except dense cables only can. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Ah, I mean more like a screen I can hang up somewhere to get a quick indication of power levels and the same for items. Any help would be greatly appreciated. The most common mistake with a no-channel ME Network is to not add any AE2 Energy Cells. Each of the fluix cables should be able to carry the 8 interfaces I have attached in their respective rows, and all these channels should be funneled into the dense cables. (6) some EnderIO energy conduits for the power supply (if you want to be compact - they can share the space with the item conduits)If you want to use storage cells over drawers or barrels, then the Cell Workbench is exactly what you want to be using. Disabling Channels will break the Crafttweaker Scripts (Custom Recipes), since there's one for the Controller, this will utterly break every recipe in the pack due to the way that AE2 handles disabled items, and the way that Crafttweaker works, if you want to turn off Channels, you WILL have to go into the files. Smart, covered, or normal ME cable = 8 channels carrying capacity. What I don't understand is when I try running a dense cable for my p2p tunnels, I still hit that 8 p2p tunnel devices limit. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. So, it would go 32, 64, 128, 256 and 512 unique items per cell. With AE2, you can confidently design your systems around AE component optimization, and reduction of channel usage, through non-AE type automation integration into your systems. You need to path the dense close to your target and then branch off a normal cable. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. A quick and simple video showing you how to get limitless channels in AE2. Jan 20, 2016. 99 for more than 50. I rarely make more than 16 of each color dense cable. Even if you have enough overall power to cover everything, you might not have enough tick-to-tick surge. My solution was adding a chest to the subnetwork and attaching the interface to that, and an import bus set to only accept the finished products to pull out of the chest back into main network. This overlay can even be seen through blocks. Main network on that one p2p system: 56 channels / 32 max Subnetwork: 8/8 channels. You get dozens of channels for $25 per month, but spending just $15 more gets you nearly 50 channels. Build a Crafting CPU somewhere in the network to manage the crafting. 2 In Conclusion . Each solid block is capable of passing up to 8 channels through it. Yes, jus to go the . From there, you can have any number of exit points. This is no longer a problem. Also, interesting thing to note about most AE2 devices (such as ME drives): they can transfer power and channels to adjacent AE2 devices without needing cables for that, so all but about 3 of the cables you put in the back are redundant. 2. Now your next recipe should be named item 1 + the next 8 components = named item 2. The first tier of AE2 tech, such as the , Certus Quartz Wrench, Certus Quartz Cutting Knife, and Certus Quartz tools, uses Certus Quartz as the primary crafting ingredient. It is the new and overhauled version of the original Applied Energistics mod. Not sure where you got that info from. /ae2 channelmode Options are "default" (8 normal, 32 Dense), "x2" (16, 64), "x3" (24, 96) , and "x4" (32, 128) to significantly. Honestly, there's relatively few people who would prefer no channel AE2 over just replacing it with RS; most will complain about things like meteors and the type limit regardless. It does not connect to other cables or bus through the redstone output side. Coming from AE1 the changes feel pretty severe going from the big fire and forget network to this much more micro managed style. P2P tunnels will support the number of channels running into them. AE2 is very usable without the Controller, you get eight channels and more with a subnetwork. I recommend always-crafting AE2's basic components, e. will post updates on free time to show my advancement in the base. For the easiest way to automate inscribers, you need: (1) One ME interface. 1. So a cuboid crafting tower with 8 providers and 8 to 48 assemblers will use all the channels on one cable. You could easily have 9 things on a non-dense cable line, or have a long string of blocks eating channels out of an adjacent dense cable. yep it requires more channels since each interface uses one. Every part in AE2 has an internal energy buffer, but it's small. You can then right click this Memory Card on other P2P tunnels on the same network in order to link them together. IPieLover • 4 yr. Hey Sky Factory 4 players, So you decided to play on our Sky Factory 4 server? That's Awesome! this post is to give you a quick start on the basic commands to get you started! A few things before you start: The server IP is: sf4. While I personally don't mind channels, not having to deal with them means faster ramp up from AE2 start to auto-processing all the things. Welcome to Explained. Hook up the p2p using ae2 cables and make sure its connected to the SAME network as your destination cable. Without getting into channels deeper, using p2p tunnels, its technically possible to run up 256 channels over a single standard cable or 1024 over a dense cable. X = Assembler O = Interface. json" in the folder "config/ae2". Unlike the ME Chest, the items that are stored inside the storage cells cannot be directly accessed; instead the drive must be connected to a ME Network which allows. Dense cable, P2P, 1024 channels in one cable. But you could use some more elaboration on how networks are setup for practical applications or what defines a working network from a non-working one. The Pink Dense Cable is giving Channels to the P2P tunnels - NOT THE ME DRIVES -. Replace the left P2P bus (on your controller network) with a Storage Bus. tterrag1098 • EnderIO/Chisel Dev • 9 yr. I don't remember if it's in E2:E but AE2stuff comes with some wireless connectors that do what you are looking for. Environment. The crafting CPU as a multi-block only requires a single channel for the entire. you are also advised to use storage drawers with ae2. The version of AE2 is:AE2 Channel Surfing for Newbies (A Reference Guide for the Rest Of Us!) By request, I've taken it upon myself to tackle this tricky subject: how to manage your channels for an AE2 ME Network. Most are so small that they don't even have their own Controller, which is called "Ad-Hoc. So you have to remove 3 of the drive arrays to properly max out the main network. Channels are not as complex as you make it sound like. Now a crafting network is completely different. In one instance, I set up a production line, started adding the little bits of AE I needed and ran out of channels on that line and had move most of it over to a separate line. It’s literally one output for a channel. You then have a line through the middle to get the center spike, you can have two spikes just off to the sides and then a little bit up the top for the last two. There may be more. The 5 sides can carry 160 channels, and since 135 are for. well then I guess you don't want to get your system working. 1. Channels just make the mod not brain dead easy or overpowered, and once you think about it it’s not really something hard to overcome. Channels have made AE2 harder to use and a bit less convenient but it is more nuanced and interesting to technical minded people. There are a lot of ways to solve the problem in your setup: Simply wire a dense cable above/below your machines until you reach the middle row. There are a lot of ways to solve the problem in your setup: Simply wire a dense cable above/below your machines until you reach the middle row. Make a pump and go to the nether and use ender tanks to get the lava back to your base, then use the lava with magmatic dynamos. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. level 1 VT-14 · 3y Request Based Autocrafting (in mass). Or just go into the config and set "channels" under Networkfeatures to false. This makes it the Input Tunnel. 7. You'll probably want a level emitter pointing at your bonsai pots so you can turn them off at a certain amount of items accumulated. A quick and simple video showing you how to get limitless channels in AE2. Now you need to get named item 1 into the second inscriber which contains a different name plate press that’ll turn it into named item 2. These are all working fine. The CPU must be a cuboid, completely composed of the parts listed above; air or other blocks are not valid. I was going to do a poll, but this subreddit doesn't allow them. Mihoshika • ATM8 • 8 mo. Both Interfaces and Molecular Assemblers transfer both power and up to 8 channels, like with most other AE2 blocks. ago. You need a AE controller to have more than eight channels on a network, and the "normal" (fluix, smart, ect) can only carry eight channels, so you need dense cable to have access to those extra channels. The mod includes a network-based storage sy. So at each p2p point you can imagine that it is directly connected to the controller. cfg file in your installation folder and open it with notepad, there should be an option to disable channels entirely. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". Applied Energistics 2 (AE2) is a comprehensive mod for Minecraft that introduces a unique approach to in-game inventory management. CREDAAAAAAAOOOO. Now a crafting network is completely different.